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  • ...t. I don't expect that to be a problem (gone through the same for Robocode bots / WaveSim before), but you never know... ...ely not at all a straight port of concepts from Robocode-land. I think the team setup is pretty sweet, and with one more feature to the stage API you could
    1 KB (259 words) - 08:38, 21 October 2012
  • ...out the concept, I'd like to hear about it. I plan to document the various team-based messaging concepts here prior to implementation and the stuff that ac ...r side and firing an onScannedRobot manually. I have it in a [[Twin Duel]] team somewhere, I could find it and share if you're interested.
    4 KB (662 words) - 02:07, 22 June 2010
  • ...rst person to write up a 3x3 team or add TwinMelee support to one of their bots. =) Nobody wants to commit the time if nobody else is going to compete, but
    483 bytes (89 words) - 22:40, 29 May 2012
  • ...eam isn't appearing on the darkanuck server, anyone know what's wrong with team battles? --[[User:Tripphippy|Tripphippy]] 19:27, 5 August 2009 (UTC) ...appearing, has your client ran it? Your client is the only one that's run team rumble so far this month. --[[User:Rednaxela|Rednaxela]] 23:31, 5 August 20
    6 KB (991 words) - 02:08, 16 July 2011
  • ...complete information in BerryBots. But I haven't spent enough time writing bots yet to get a good feel for what I have so far. ...en the visibility stuff and how I'm planning to model the coding of teams, team play could be a lot more fun and popular than it is in Robocode.
    586 bytes (107 words) - 22:48, 25 September 2012
  • ...ne else). Expect to see this out in the next 2 weeks, though, when I have team code ported and data storage figured out. -- [[Kawigi]] ...Pitch in two topbots (lets say the new FloodHT and Aleph) with 8 mediocre bots (ranking 30-70) and lets see how the topbots compare then. -- [[GrubbmGait
    4 KB (747 words) - 23:53, 4 September 2009
  • ...g was a subtle distinction between specific team-ups and totally wide-open bots, but I'm kind of on the fence about "user1.user2.*" vs the wiki package. It
    635 bytes (111 words) - 21:06, 20 March 2013
  • ...interesting, the provacative movement part. I might use this for one of my bots :D --[[User:AWOL|AWOL]] 19:42, 15 November 2010 (UTC) Yeah, the bot did seem to fail to trap one of my simple bots in a corner. Something in my head clicks that pattern matching could solve
    3 KB (530 words) - 14:52, 18 November 2010
  • ...ini team. Clearly better then the good old [[HawkOnFire]] in the melee and team rumble. congratulations!!! -- [[rozu]] ...gHawks]] is safe in 3rd for now, even if they might have a new loss in the Team PL. In melee, that's about what I was shooting for, but it looks like it w
    2 KB (365 words) - 18:21, 13 August 2009
  • ...Melee/Teams, but I do think if more people were building cross-divisional bots, such a ranking would be more interesting. =) ...occasionally. Sometimes I think about building a [[MegaBot]] [[Twin Duel]] team, even if it couldn't compete in the rumble.
    723 bytes (126 words) - 21:00, 7 October 2011
  • ...ng in the near-ish future, as well. (I have done some work already, but my team is very, very bad at the moment.) Maybe you'll be at #1 by the time I get i ...o soon (if i am ever number 1), Aleph is pretty strong. I just added basic team strategy to my subtop melee bot [[X2]]. -- [[Florent]]
    3 KB (509 words) - 20:44, 22 May 2009
  • ...f confusion trying to run 1v1 bots in Melee battles, or Movement Challenge bots in regular battles, etc. So I partly see this as an issue specific to sampl ...e in case they wanted to behave differently based on the rule set. E.g., a team might support "battle" and "ctf". I could expand on this by letting ships d
    2 KB (292 words) - 19:28, 9 March 2013
  • Most team bots used the suffix to determine a "leader"? Curious. Most teams I spent time l
    1,020 bytes (166 words) - 09:51, 19 June 2021
  • This is a team competition in which teammates' names are drawn from a hat (so to speak). ...per team) needs to be created manually, unless someone writes an automated team file creation device.<br>
    9 KB (1,643 words) - 09:42, 22 May 2009
  • ...change the roborumble settings? What's the most elegant way? :) And do the bots update automatically? I don't want to be just trying it out, since I fear I ...nd .sh). It checks the participants list on the wiki and downloads missing bots, but copying the set from the superpack will save you some time. I also lik
    4 KB (659 words) - 22:16, 4 January 2018
  • ...ng radar, where each bot scans one enemy - I have fit this into a TwinDuel team and in fact, I think I could even fit it into the current LuminariousDuo. B Indeed very nice! The sharing radar is used by my team (which already is mentioned twice). The only problem with it next to the 'o
    2 KB (396 words) - 03:57, 10 August 2009
  • ...e a match of only nano's? Because if Tybalt will be fighting all the melee bots, I'll need to update my testbed.....--[[User:CrazyBassoonist|CrazyBassoonis ...ee, but I plan to make a 1v1/melee nano, but the best would be a 1v1/melee/team version. ;) --[[User:Robar|HUNRobar]] 14:55, 27 May 2009 (UTC)
    4 KB (624 words) - 02:12, 28 May 2009
  • ...create Driods and stuff on the fly or is it just five AdvancedRobot on the team? The latter would mean they can't communicate, wouldn't it? -- [[PEZ]] I would just like to announce my team project, [[AntHill|Project Ant Hill]]. -- [[Jabe2022]]
    13 KB (2,152 words) - 10:36, 1 July 2010
  • ...for now, I think the melee/team strategy is more important especially with team. Currently, almost every teams in teamrumble is just combination of 5 good ...it but they are in a subcategory of it. I thought that if the majority of bots are also in the main category then each of them should be there. It would a
    12 KB (2,128 words) - 17:17, 30 July 2009
  • At least I tried not to get on the SlowBot list like my other bots... but this is nearly impossible for a pattern matcher -- [[rozu]] ...wBlows (GlowBlow & GlowBlowMelee were some of my first favorite bots ever. Bots like these plus Tron & TAOW were my first inspiration to enter the [[Roboco
    18 KB (3,152 words) - 05:39, 8 October 2009

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