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- 23:10, 17 March 2026 PointInLineRRAL/Code (hist) [6,762 bytes] Sheldor2 (talk | contribs) (Created page with "<syntaxhighlight lang="java"> /* PointInLineRRAL v1.0 by Sheldor. 03/12/2025 749 bytes multimode movement and randomized statistical targeting v1.0 -- expanded multimode, ex...")
- 23:06, 17 March 2026 PointInLineRRAL (hist) [353 bytes] Sheldor2 (talk | contribs) (Created page with "/Code {{Infobox Robot | name = PointInLineRRAL | extends = AdvancedRobot | author = Sheldor2 | movement = Multi-Mode | targeting...")
- 22:29, 17 March 2026 Foilist/Code (hist) [21,838 bytes] Sheldor2 (talk | contribs) (Created page with "<syntaxhighlight lang="java"> /* Foilist v1.3.1 by Sheldor. 03/29/2025 1497 bytes a minibot with wave surfing and pattern matching v1.3.1 -- movement, energy management Foi...")
- 22:24, 17 March 2026 EpeeistDC/Code (hist) [13,752 bytes] Sheldor2 (talk | contribs) (Created page with "<syntaxhighlight lang="java"> /* EpeeistDC v3.0 by Sheldor. 04/08/2025 748 bytes multimode movement and basic dynamic clustering targeting v3.0 -- rename, targeting, energy...")
- 21:57, 15 March 2026 Continuation/Code (hist) [21,639 bytes] Sheldor2 (talk | contribs) (Created page with "<syntaxhighlight lang="Java"> /* Continuation v1.0 by Sheldor. 03/15/2026 Code size: 748 bytes a microbot with multimode movement and a pattern matching gun v1.0 -- heavy P...")
- 21:23, 15 March 2026 Continuation (hist) [900 bytes] Sheldor2 (talk | contribs) (Created page with "/Code {{Infobox Robot | name = Continuation | extends = AdvancedRobot | author = Sheldor2 | movement = Multi-Mode (Stop And Go...")
- 15:29, 2 March 2026 Épéeist/Code (hist) [14,601 bytes] Sheldor2 (talk | contribs) (Created page with "<syntaxhighlight lang="Java"> /* Epeeist(Micro) v3.7 by Sheldor. 05/01/2024 Code size: 749 bytes a microbot with stop and go/random movement and a guess factor gun v3.7 --...")
- 09:11, 20 January 2026 Wall Distance (hist) [1,005 bytes] DamijForgotHisAccountCreds (talk | contribs) (updated first text on page)
- 16:13, 16 January 2026 Getting started with angles (hist) [3,572 bytes] Sheldor2 (talk | contribs) (Created page with "Angles are important for Radar, Movement, and Targeting. == Absolute Bearing == Absolute Bearing is the absolute angle from your robot to another robot. You can...")