Virtual bullet doesn't line up with real bullets
Fragment of a discussion from Talk:Main Page
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My bullets were not lined up either, until in March this year, I finally solved the problem with GresSuffurd 0.2.28. It turned out that when using the estimated bearing of the next tick (firing tick) position iso the bearing this tick (aiming tick), my real bullets indeed lined up with my (correct) virtual bullets. It gained me 0.2 APS, but I reached spot #11 with slightly misaligned bullets, so it is really not that important. Also keep in mind you have to aim at the opponents next tick position.