Is there a mistake in Rumble battle staging

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The pairings are already missing in 2021, so it mustn't be resulted from the 2022 hickup

Xor (talk)07:18, 22 February 2023

A strange thing is that most pairings wit 1 battle (of nz.jdc.nano.NeophytePattern 1.1) are either 2020.10 or 2022.3 (which is the exact time the last hiccup happened). This may indicate that the loss of pairings are resulted from restoration process.

Xor (talk)07:44, 22 February 2023

Would it mean that there is a lingering database which has old pairing number? I.e. literumble thinks that there are plenty of pairing (thus not asking for more battles) but it shows in the stats only actual ones.

Beaming (talk)15:56, 22 February 2023

No, you can clearly see from the code that all data is saved into bot.PairingsList, which gets overridden each time a new battle is ran. So if a pairing is missing, the data may not be lost, but if a pairing shows 1 battle, then that's all LiteRumble has.

Skilgannon once said that he had backups. We could ask help from him and do a merge, e.g. take whatever pairing with max battle counter.

Xor (talk)04:09, 23 February 2023

Then it must be a bug in the pairing selection algorithm which some how avoid certain bots. Do we have old data or not is irrelevant, if bot has low pairing that it should be scheduled for a battle, which does not happen with the old bots.

Currently if you put a new bot in the rumble, it usually fighting non stop for at least for a several thousand battles with different opponents. So at same point it would have more battles then old ones like Jen.

For example, the bot which I put a couple day ago already has at least 9 battles with everyone. So I would think Jen or nz.jdc.nano.NeophytePattern would be already scheduled to fight some one for the 2nd battle, but this does not happen.

Beaming (talk)20:27, 23 February 2023

No, it doesn't necessary to have something to do with the pairing selection algorithm. it takes 1000000 battles for everyone to have 1 battle, and 20000000 battles to restore to previous state. Which takes 100+ years on my low-end PC.

Newer bots are selected with priority because they have less than 5000 battles. Old bots with more than 5000 battles aren't selected until everyone had at least 5000 battles. So if we want to stabilize the rumble, we need to prevent updating the rumble too frequently.

I don't think the current algorithm has any problems. Newer bots are more important because someone cares about it. Older bots still have rankings even with only 1 battle per pairing, and would eventually get more battles in the next 100 years.

Xor (talk)04:49, 24 February 2023

I see now. I was not aware of 5000 threshold and priority for a newer bot. Thanks for the explanation.

Beaming (talk)04:58, 24 February 2023