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Revision as of 28 August 2017 at 03:34.
The highlighted comment was edited in this revision. [diff]

Wow! SimpleBot jumped 130 rankings. 65 is really good. You forced me to make a new bot=).

    Dsekercioglu (talk)10:33, 25 August 2017

    It's simply because I finally decided to try some kNN instead of random ;) It's still very simple without any kernel density; ) And I'm really excited and expected to see your new bot beating this! :D

      Xor (talk)11:37, 25 August 2017

      Right now it has some fast learning problems like getting beaten against Walls or SpinBot in the first round=). Maybe I'll do some adaptive learning rate.

        Dsekercioglu (talk)12:13, 25 August 2017

        Yes neural networks are typical experiencing a hard time at the initial ;p How many layers are you using? Would you try using two networks, one fast learning, one deep learning?

          Xor (talk)15:58, 25 August 2017

          It is a perceptron with some pre-processing. I can try deep learning. It may be useful at hitting simple=) movements.

            Dsekercioglu (talk)18:05, 25 August 2017
             

            I tested it with some tuning. It can't pass my Anti-Surfer Gun against any sample bot.=(

              Dsekercioglu (talk)19:19, 25 August 2017
              Edited by author.
              Last edit: 21:07, 25 August 2017

              Have any of you had any success with a DC+NN gun? I got my NN gun working pretty well against surfers and, even though my DC gun is still doing better, I think I can improve it enough to surpass it. But it performs really bad against random movers compared to my anti-random gun, even when I set up more than one NN, like in Gaff. Does that combination make any sense?

                Rsalesc (talk)20:08, 25 August 2017
                Yes it makes sense. I once got +%5.2 APS by getting the sum of Anti-Surfer and Anti-Random weighted by their hit rates. (The old gun was just AS).
                Do you use pre-processing in your NN? It can be really helpful.
                  Dsekercioglu (talk)20:30, 25 August 2017

                  I'm not sure what you mean by pre-processing. Can you clarify that?

                    Rsalesc (talk)21:10, 25 August 2017
                      • For example you have two attributes x, y
                      • Use some formula on it.
                      • For example input = {|x|, |0.5 - x|, |1 - x|, |y|, |0.5 - y|, |1 - y|}
                      • Give it to the Neural Network
                      Dsekercioglu (talk)22:46, 25 August 2017

                      Yeah, I did this. My worry about NN + DC gun is exactly because of this. The backprop algorithm gets really slow as my NN grows in the number of perceptrons, my general purpose DC gun is pretty slow and my anti-surfer DC gun is blazingly fast. When I put my AS NN together with my general purpose DC gun, I have to decrease the size of my NN and/or decrease the complexity of my training process to avoid skipping turns, which turns out to reduce my score. I was just wondering if the training process really needs to be that complex, or if I have room to improve other things like this pre-processing step or something like that, put that together with a very simple training process and still get a good result against surfers without using another NN, for example.

                      I just found it amazing that you and Darkcanuck could get such good results with NN. I found it really hard to debug and to work on compared to DC, since there is a lot of things you can tweak in a neural targeting system. Congrats for that, and I hope to see Xor results on his NN experiments soon as well :P

                        Rsalesc (talk)23:10, 25 August 2017

                        Yes of course you can get a good score against surfers with an only NN. After only tuning against Shadow I got a %74.2 score against him.

                        I don't know what type of pre-processing you use but mine uses gaussian function instead of abs as above. Maybe you should try it.
                        Remove some data and try it again. Some data slows down NN learning.
                        Change your training process. For example don't train your NN when enemy doesn't have any waves to surf.
                        Try to find an error in your NN. ColdBreath is the fixed version of Havoc(116th) whose backpropogation was wrong.
                        By the way congrats with Roborio. Really High PWIN.
                          Dsekercioglu (talk)11:46, 26 August 2017
                           
                           
                           
                           
                           
                           
                           
                           

                          I now beat SimpleBot with %57 both by Damage and Survival=). Maybe I'll pass you again.

                            Dsekercioglu (talk)14:53, 26 August 2017

                            Good result! SimpleBot's movement is not tuned at all (surfing last hit & 1 nearest neighbor gf) and I'm rewriting it ;)

                              Xor (talk)14:56, 26 August 2017

                              My gun just uses 5 input and movement uses 4 input. I didn't increase the number of features which will increase my performance %100. I will rewrite surfing too.=)

                                Dsekercioglu (talk)15:03, 26 August 2017

                                my movement uses just 3 inputs ;) my gun was using just 5 inputs too ;)

                                  Xor (talk)15:05, 26 August 2017
                                   
                                   
                                   
                                   

                                  38th, that escalated quickly! :)

                                    Rsalesc (talk)02:48, 27 August 2017

                                    thanks! the movement is still not tuned ;) just added second wave surfing to see the difference.

                                      Xor (talk)02:58, 27 August 2017

                                      Please, just stop robocoding for a while. My motivation is collapsing=).

                                        Dsekercioglu (talk)09:15, 27 August 2017

                                        There will be no release today ;) And congratulations to your new bot, it climbs up very fast! Waiting your new bot to beat me again!

                                          Xor (talk)14:19, 27 August 2017

                                          Thank you, I have tons of things to improve and lots of tuning to do but SimpleBot's movement will be easy to improve for you. I think you will be in top-30 in the next release and I just passed ColdBreath.

                                            Dsekercioglu (talk)17:04, 27 August 2017
                                             

                                            I just saw it. SimpleBot beats me with %51=(

                                              Dsekercioglu (talk)17:07, 27 August 2017
                                               
                                               

                                              Congratulations Xor.

                                              But please stop doing it :) While my "improvements" move my bot down the rank, yours are pushing up. Very depressing for me ... :)

                                              On a serious note. Excelent work and motivates me to push harder.

                                                Beaming (talk)17:28, 27 August 2017

                                                I had the same thing with WhiteFang. In every update the bot just didn't improve or fell down.

                                                  Dsekercioglu (talk)17:30, 27 August 2017
                                                   

                                                  Thanks Beaming! My bot improved so fast only because it is just at the beginning (it's too simple therefore there are a lot of things to do which will definitely improve the performance), and it will face the same problem with everyone when getting complicated.

                                                  And one thing that's really important in my experience is that to limit your change to a very limited field, etc. don't touch anything in the movement when changing your gun ;)

                                                  And that's why sometimes I release several versions in one day ;) I release a new version even when doing some refactors to make sure not breaking anything.

                                                    Xor (talk)05:12, 28 August 2017