Difference between revisions of "Pattern Matcher Challenge"
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== How-To == | == How-To == | ||
− | * First of all, you'll need the reference bot, [[/Pattern Bot]]: http:// | + | * First of all, you'll need the reference bot, [[/Pattern Bot]]: [http://robocode-archive.strangeautomata.com/robots/challenge.PatternBot_1.0.jar here]. |
* You may only fire 0.5 power bullets. | * You may only fire 0.5 power bullets. | ||
* Your bot may NOT move. | * Your bot may NOT move. |
Latest revision as of 04:27, 13 August 2017
There are a lot of good Pattern Matching guns out there. I've got a nice challenge for those guns :-)
How-To
- First of all, you'll need the reference bot, /Pattern Bot: here.
- You may only fire 0.5 power bullets.
- Your bot may NOT move.
- The challenger meets the reference bot in battle over 100 rounds.
- Arena size 1000 x 1000.
- Everything else set to Robocode defaults.
Results
- Your bot's index the ratio between your bot's bullet damage and the reference bot's bullet damage times 100. You calculate your score like this:
(your_bullet_damage / reference_bullet_damage) * 100.0
- Results are posted at /Results.
Your bot is given a slight advantage: /Pattern Bot only starts firing when it gets into its movement pattern. If you hit it a few times before that, you may have a chance to win. If you don't, then only ONE bullet missed will mean you lose :-)
/Pattern Bot is expected to win from all but the best Pattern Matching Guns. Its movement is completely predictable, BUT it does have some nasty (yet predictable) surprises. On a 1000x1000 battlefield it will NOT hit any walls, so that won't break the predictability..
/Pattern Bot will hit your bot 100% of the time! So obviously, your Pattern Matching gun should also get a 100% score (or a little less if you are able to hit /Pattern Bot early).
Who will be able to complete the challenge????
See Also
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