Difference between revisions of "Watermelon/Development"
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(Released version 3) |
(→Changelog: Version 4 coming soon, reordered log with newer changes at the top) |
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==Changelog== | ==Changelog== | ||
− | ; | + | ;4 - multi-segment guess factors |
− | + | :Modified guess factors to include acceleration. This has been changed in such a way that adding additional factors later should be straightforward. | |
− | |||
− | : | ||
− | ; | + | ;3a - fixed display of guessfactor waves |
− | + | :Now shows the wave for the correct segment - sometimes the gun is cool enough to fire but needs to wait another tick for the barrel to swing into position. | |
− | :Now | ||
;3 - finished guessfactor gun, increased adaptive bullet power slightly | ;3 - finished guessfactor gun, increased adaptive bullet power slightly | ||
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:Still doesn't sweat the rambots, even [[GrubbmThree]]. | :Still doesn't sweat the rambots, even [[GrubbmThree]]. | ||
:Next-wave surfing is now weighted by each wave's time-to-arrive and power. | :Next-wave surfing is now weighted by each wave's time-to-arrive and power. | ||
+ | |||
+ | ;2 - full-flight threshold reduced to 80px, also adapts bullet power based on distance | ||
+ | :Performs much better against rambots, and sometimes kills bots with good guns and movement. | ||
+ | :Now surfs the current wave + 1/4 of the next one | ||
+ | |||
+ | ;1 - Version tracking starts here | ||
+ | :Movement: [[Wave Surfing]] segmented on velocity / Gun: [[Linear Targeting]] (trig). | ||
+ | :MovementChallenge2K6/Wavesurfing: A:99.674, B:90.784, C:94.800 - average 95.086 | ||
+ | :Can't beat all the samplebots, mostly because it can't hit them. Consistently, savagely beats [[RamboT]] and usually survives against [[Sanguijuela]]. | ||
__NOTOC__ | __NOTOC__ |
Revision as of 09:44, 5 June 2009
Changelog
- 4 - multi-segment guess factors
- Modified guess factors to include acceleration. This has been changed in such a way that adding additional factors later should be straightforward.
- 3a - fixed display of guessfactor waves
- Now shows the wave for the correct segment - sometimes the gun is cool enough to fire but needs to wait another tick for the barrel to swing into position.
- 3 - finished guessfactor gun, increased adaptive bullet power slightly
- Often beats CigaretBH, consistently beats GrubbmGrb, sometimes beats Phoenix (wow! didn't expect that).
- Still doesn't sweat the rambots, even GrubbmThree.
- Next-wave surfing is now weighted by each wave's time-to-arrive and power.
- 2 - full-flight threshold reduced to 80px, also adapts bullet power based on distance
- Performs much better against rambots, and sometimes kills bots with good guns and movement.
- Now surfs the current wave + 1/4 of the next one
- 1 - Version tracking starts here
- Movement: Wave Surfing segmented on velocity / Gun: Linear Targeting (trig).
- MovementChallenge2K6/Wavesurfing: A:99.674, B:90.784, C:94.800 - average 95.086
- Can't beat all the samplebots, mostly because it can't hit them. Consistently, savagely beats RamboT and usually survives against Sanguijuela.