Difference between revisions of "Watermelon/Development"

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(Released version 3)
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:Performs much better against rambots, and sometimes kills bots with good guns and movement.
 
:Performs much better against rambots, and sometimes kills bots with good guns and movement.
 
:Now surfs the current wave + 1/4 of the next one
 
:Now surfs the current wave + 1/4 of the next one
 +
 +
;3 - finished guessfactor gun, increased adaptive bullet power slightly
 +
:Often beats [[CigaretBH]], consistently beats [[GrubbmGrb]], sometimes beats [[Phoenix]] (wow! didn't expect that).
 +
:Still doesn't sweat the rambots, even [[GrubbmThree]].
 +
:Next-wave surfing is now weighted by each wave's time-to-arrive and power.
 +
 
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Revision as of 08:21, 4 June 2009

Changelog

1 - Version tracking starts here
Movement: Wave Surfing segmented on velocity / Gun: Linear Targeting (trig).
MovementChallenge2K6/Wavesurfing: A:99.674, B:90.784, C:94.800 - average 95.086
Can't beat all the samplebots, mostly because it can't hit them. Consistently, savagely beats RamboT and usually survives against Sanguijuela.
2 - full-flight threshold reduced to 80px, also adapts bullet power based on distance
Performs much better against rambots, and sometimes kills bots with good guns and movement.
Now surfs the current wave + 1/4 of the next one
3 - finished guessfactor gun, increased adaptive bullet power slightly
Often beats CigaretBH, consistently beats GrubbmGrb, sometimes beats Phoenix (wow! didn't expect that).
Still doesn't sweat the rambots, even GrubbmThree.
Next-wave surfing is now weighted by each wave's time-to-arrive and power.