User:Rednaxela
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Contents
Background
I'm a Canadian, a second year computer engineering student, and a Robocode fan since late 2007. I check up on the wiki very often (some weeks, as often as 4 times a day) even when not actively robocoding and hope to one day have a robot at legendary as SandboxDT (yeah right... :P).
Robocode Research
Ongoing
- Sequentially-updated Least Squares Auto-Segmenting (or Clustering?) targeting... Might end up quite strong?
- SaphireSlippers - A plan for a kinda-GT surfing method. Should be more versatile/intelligent than most and easily adaptable to melee.
- SaphireEdge - Targeting experiments, such as sizable improvements to VCS, and new adaptive techniques against surfers.
Past
- Various on old wiki, will probably migrate eventually
- CarpetFinder - Graphs/research to find the optimal probabilities of changing direction!
Code Tidbits
- Various on old wiki, will probably migrate eventually
- FastTrig - A small class with some trig lookup tables.
Bots
Released bots
- LunarTwins - A team I made for TwinDuel. Instead of being two advanced targeting/dodging bots as is often the case in TwinDuel, it focuses on some tactics.
- RougeDC - A DynamicClustering bot I'm starting to test a few ideas (perhaps innovative ideas if I'm lucky).
- Woodchip - Very unoriginal code (borrows RaikoNano movement for one). Big "ProblemBot" for many strong bots due to it's strange gun though.
- Polylunar - A team that extends LunarTwins tactics to the team roborumble. Working quite well but lots of room for improvement
- MiniSurreptitious - My mini melee bot with Minimum Risk Movement and Head-On Targeting.
- PolishedRuby - The strongest mirror movement bot ever (as of Dec 2008) ;-)
- Carpet - A micro bot that hopes to take a throne.
Unreleased Vaporware
- Mervin - My first moronic attempt at robocoding. It was kind of modular but very sloppy, and consisted of not much more than a circular movement predictor and a hacked up mostly-perpendicular movement pattern.
- Gwynfor - My second attempt at robocoding, which last served at a platform for testing my "Neural Pattern Matching" idea. I made a lot of different features in Gwynfor over time but nothing noteworthy and the code ended up a sloppy mess.
Figments of my Imagination
Probably reality within the next year
- UndyingTiger - Extremely agressive survivalist/PL bot based on same framework as SapphiricMuse
- SapphiricMuse - Overall strong bot to use the fruitation of SaphireEdge and SaphireSlippers
- Fleck - A NanoBot coded in java assembly to have more direct control of how the codesize is used. Might just be my own take on the 'NanoSurfer' concept too...
- MegaSurreptitious - An experiement in how good a melee MegaBot can be with just Head-On Targeting. Maybe some melee surfing... ;)
Who knows when/if it'll happen
- PolishedSaphire - A mirror even better than PolishedRuby
- WaveBumper - A surfing Rambot? Surely I wouldn't be so crazy... ;-)
- TortoiseTwins - An idea for a TwinDuel team, experimenting with BulletShielding in a TwinDuel setting.
- ??? - A bot that uses prerecorded 'dances'... mostly fun but might be strong-ish too...
Goals
- Get SaphireEdge to beat up everything, even surfers, reeeeeaaal good
- Make SaphireSlippers into a strong movment instead of some early prototype code
Comments/Conversation
Go here :)