Difference between revisions of "ScalarN"

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* Melee Gun inspired by [[Shadow]] ([[Shadow/Melee Gun]]), [[Neuromancer]] (for pioneering fuzzy-or in [[Shadow/Melee Gun]])
 
* Melee Gun inspired by [[Shadow]] ([[Shadow/Melee Gun]]), [[Neuromancer]] (for pioneering fuzzy-or in [[Shadow/Melee Gun]])
 
* Melee Movement influenced by [[Neuromancer]] (the idea of surfing everyone, and median scale based risk blending), <br>[[Firestarter]] (smart points generation), [[Diamond]] and [[HawkOnFire]] (risk function)
 
* Melee Movement influenced by [[Neuromancer]] (the idea of surfing everyone, and median scale based risk blending), <br>[[Firestarter]] (smart points generation), [[Diamond]] and [[HawkOnFire]] (risk function)
* Duel Gun evolved with the help of [[DrussGT/Understanding DrussGT|Unserstanding DrussGT]] (gaussian weighting and the idea of shape functions)
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* Duel Gun evolved with the help of [[DrussGT/Understanding DrussGT|Unserstanding DrussGT]] (for pioneering current gf, gaussian weighting and shape functions)
 
* Duel Surfing influenced by [[Diamond]] (for pioneering [[Bullet Shadow]], and also the idea of surfing with multiple trees)
 
* Duel Surfing influenced by [[Diamond]] (for pioneering [[Bullet Shadow]], and also the idea of surfing with multiple trees)
 
* Special thanks to [[Skilgannon]], [[Voidious]] for their tutorials, and open source effort.  
 
* Special thanks to [[Skilgannon]], [[Voidious]] for their tutorials, and open source effort.  

Latest revision as of 07:35, 4 November 2018

ScalarN Sub-pages:
Version History

This page is under construction. For recent activities, see Version History.


Melee Strategy

Duel Strategy

Inspiration • Acknowledgements • Special Thanks