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  • ...nd vice versa. As a result, most team bots simply use melee radars without team specific strategy.
    242 bytes (40 words) - 08:38, 22 July 2018
  • This team.. well this team is........ well let`s say it`s ''not exactly'' a team. [[Category:Bots]][[Category:Teams]]
    170 bytes (27 words) - 00:34, 12 April 2010
  • A [[MicroBot]] [[Team]] by [[User:Kawigi|Kawigi]]. [[Category:Team Bots]]
    510 bytes (66 words) - 17:21, 13 August 2009
  • Two [[Shiz]]'s on a team, to participate in the [[Twin Duel]]. [[Category:Twin Duel Bots]]
    265 bytes (32 words) - 17:20, 13 August 2009
  • Team pairings and competitions occur within brackets. In order to reach a highe GrubbmGait and Voidous team up for the win with Gr and Copious!
    1 KB (187 words) - 20:21, 14 January 2008
  • ...sted of three middleweight bots. I dicided to origanaly only give him four bots but I will add more in the future. he is all the basic untamperd code witch IS HE BASED ON ANY OTHER BOTS?
    1 KB (231 words) - 00:31, 14 December 2009
  • A group of robots can be packaged together as a team. Robots on a team should extend [[TeamRobot]] so that they can identify teammates and send/re Some basic concepts that will not help you to make a good team, but can clarify the ideas:
    5 KB (859 words) - 09:31, 1 July 2010
  • == 1v1 vs. melee bots == ...re only intended for [[One on One|one-on-one]] battles (duels) only. Fewer bots can participate in both [[melee]] (multiple opponents) and 1v1 battles.
    4 KB (601 words) - 21:49, 16 October 2017
  • ...eparate entry for Melee competition - but no change to melee release. New team entry also created (also no change) but should sort out a long standing mem New adaptive movement - attempts to ensure enemy bots see a 'flat' movement profile for DT.
    3 KB (552 words) - 19:58, 29 April 2009
  • ...and four MyFirstDroid bots. It may be the most complex of all the [[Sample Bots]]. It demonstrates: :* Having the leader set the entire team's color scheme, by broadcasting a <code>RobotColors</code> object. This all
    3 KB (363 words) - 03:15, 16 October 2017
  • | best_rating = Team: 1553.89 (16th) ...far yet, I'm still working on it. The thing that I really like about this team though is that it does pretty well in the TeamRumble for only have four rob
    2 KB (226 words) - 22:06, 3 May 2013
  • : It's designed to perform well as part of a team of VARBots as well as individually, whether in 1v1 or Melee. : It's not currently in RoboRumble but I do spar it against other bots. Since it's a one-size-fits-all bot, it is necessarilly considered a megabo
    3 KB (435 words) - 14:57, 10 June 2010
  • http://home.comcast.net/~kokyunage/robocode/wiki.team.communication.zip ...the package renamed pedersen.team.communication, for my pedersen.* line of bots. Otherwise I get runtime errors when Robocode starts. It is fairly easy t
    1 KB (188 words) - 18:29, 13 February 2008
  • [[Category:Bots|HiSpeedScanner1]] ...remely fast and relay the data collected to a "hunter" style robot on it's team.
    721 bytes (80 words) - 02:54, 4 May 2011
  • : Together with it's twinbrother it forms the [[TwinDuel]] team [[GruwelTwins]]. Unlike most twins, they do not work together, they just do [[Category:Bots|Gruwel]]
    2 KB (278 words) - 15:08, 9 June 2019
  • Two bots: Night and Day, as a team, make:
    4 KB (543 words) - 09:38, 7 September 2012
  • ...ge(), was used for much firepower calculation, but merely confuses the old bots in the current [[Robocode]]. ...()));</code>. It targetted bots who shot it when possible, and also had a "team mode". The next version of Jazzbot had an intersting circular movement.
    4 KB (556 words) - 12:58, 27 August 2009
  • ** Bug fix for team battles. ...mart battle selection. After running 2 battles against each bot (or set of bots), tries to select the battle that will increase the overall score accuracy
    4 KB (521 words) - 20:26, 30 September 2012
  • ...te collaborative effort to have a live, up-to-date ranking of [[Robocode]] bots. It uses the power of available Robocoders' computers to distribute the eff * [http://literumble.appspot.com/Rankings?game=teamrumble Team Rankings]
    1 KB (165 words) - 14:03, 13 May 2014
  • <p>ShocknAwe is a two robot team. It's designed is intended to take two robots who share the same code base ShocknAwe loses some solo ability over other Twinduel bots in it's strategy swaps. So other teams will have the raw advantages in havi
    2 KB (343 words) - 23:26, 23 April 2010

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