I'm not competing with you anymore. lol. Nice job. You even have the PL crown right now, so long as you can keep that tiny edge on DrussGT. Gonna go hang out with PEZ now.
Thanks and i'm sure, that you and Chase soon get inspiration and time and we will make our own TOP-3 with black jack and ... you know:)
Hi, I think that chase-san will keep his promise. Mint is in the top ten.
Really ? Do you expect me to come back after 4 years and re-enter the top-10 again ? And that 3 weeks before NewYear . . .
Why not. What else to during the New Year celebration :) This year the rumble was quite, let's shake it up.
I am also trying to move the rankings but WhiteFang's movement is really bad when the gun isn't. And GrubbmGait, I don't expect you to get in the top 10; I want you to get in the top 3.=)
Also movement makes the gun worser because it can't collect data. =.( I really need to get how to make a good movement and I don't understand anything with the code of good robots. If you help me I will be glad. =)
No worries, Mint is just a refactor/cleanup of Nene, so soon as it reaches the same rank I am going to pull Nene out, meaning your bot will reenter the top 10, unless someone pushes you another spot further down.
All I have left to do really is to re-add multiwave surfing and it should be as good or better than Nene.
I didn't know that and may I ask what is a multiwave surfing is?
It is dodging of several bullet in the air simultaneously vs. only the closest one. Search this wiki for wave surfing for more information.
Apparently, all top bots use it.
Well mint at #8 doesn't currently. But the only reason it is so high is because it has precise prediction, heat waves, and bullet shadows to just be really awesome at single wave avoidance, but to get much higher multiwave is a must.
I am in no position to argue about 1on1, but I think a good gun is even more important. EvBotNG is 10th in melee (I think it quite agile with waves) but in 1on1 it only in 78th.
If you cannot hit an opponent, the wave dodging does not help, since, sooner or latter, an enemy bullet will hit. And then the enemy score is higher.
I have the reversed problem. WhiteFang can't collect data for gun because it dies quickly
Beaming, How to make a test bed for RoboJogger. I searched and found nothing on how to make it.
RoboRunner/GUI if I recall has a built in scenario creator and a decent gui as well.
Thank you Chase=]
I have this problem in my Mac
-bash: /Users/doruksekercioglu/Downloads/robojogger-mac/roborunner-126.96.36.199.jar: Permission denied Doruks-MacBook:~ doruksekercioglu$
What should I do?
try to run with java
For the longest time Nene used Raiko's gun instead of one of my own, it was still ranked in the top 20. It might have been around 13th I forget. But I spent many years in the gun lab, but only really got up in the ranks once I started working hard on movement. So I think that good movement is much more vital than a good gun. Sadly movement is much more complex to make good.
I agree with you. When my hitrate increased like %3 it was just 10 rankings more than the old one.
I just wondered, Who made Rapture? because it's package name is rapture.
Sorry but I didn't actually understand what you say.(My english is not very good) Is it surfing multiple waves at once or multiple bullets? (Now google translate uses neural networks and it changes the translation all the time.)
Have a look at Waves. In short a wave is all possible locations of a single fired bullet. Thus multi wave avoidance, is dodging of several bullets at once.
Good news for GrubbmGait: GresSuffured will be in the top ten again.